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| Subject: [DEV] TLS#016 {0.1.6} Fri Aug 15, 2014 1:50 pm | |
| Welcome! After tweaking the project a little bit, I've realized that no changes can be done to the system, I mean, commands and etc... so we are continuing with the models and terrain! Of course, we are going to add some stuff to the System in general, but, for now, during DEV Build, we are going to add new buildings, that includes: Shops, hotels, and more. The unprofessional and unrealistic that the house is, will be fixed with a directional light that will be added as Time Of Day (TOD)! We are going to update Unity to 4.5.3 and we'll continue with this. So here is the new changelog to the new version: - Changelog:
- Tweaking zombie's animation and making it compatible with the actual AI.System - Tweaked the "Loot System", didn't work... - Attempt to fix the "Instant Kill" of the enemies; [Enemies will get stronger with the time] - Added "Loot System" to the new buildings that were added. - Weapon, depending of which, will cause different amount of damage (Knife, Mace, Axe, etc...) - Attempt to fix the water that comes out in the middle of the map (N°910248139047315) - Hopefully we'll get a body, instead of a capsule. - Day and Night cycle! - On-Line test. - Once you get infected, the decease will get stronger, meaning that you'll get more "Toxicity" with the time.
So I'd like to say that we are looking forward to buying the Unity Team License (because we are actually using Unity Free), so you can donate if you want! We are making a Free Web with Webs.com so there you'll find some news of the game! And buy DLC's and more. ~ Kate | |
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