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 [PA] TLS#009d {0.0.9d}

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[PA] TLS#009d {0.0.9d} Empty
PostSubject: [PA] TLS#009d {0.0.9d}   [PA] TLS#009d {0.0.9d} EmptyThu Feb 26, 2015 11:49 am

Welcome!
The team has refused to work in an update for the game right now, because we have to improve the websites, etcetera.
So I'll do the update by myself. The #009d snapshot.
I'll add some new animations and fix some bugs. The full changelog:

Changelog:

The "#" means that it was added to the editor, but not to the game.

We want to thanks "cMonkeys" from the "Assets Store" (from "Unity") for the package of "Huge Raw Mocap Animations Pack". They've made our work really easy with those animations. Thanks!

We need to find the "Attack" animation for "Fists" and "Weapons" in general.
Also... it seems we'll have to make our own inventory system. Leaving the one made by Brackeys. But we'll try to make it compatible. If not, we'll have to spend some time making the inventory, based on Brackeys' one. Using similar structure, and the same basics.

So wish us luck with that!

~ James
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[PA] TLS#009d {0.0.9d} Empty
PostSubject: Re: [PA] TLS#009d {0.0.9d}   [PA] TLS#009d {0.0.9d} EmptyThu Feb 26, 2015 5:34 pm

New Updates:

In the test room we're going to add ONLY buildings o REALLY buggy stuff. Also you can test the animations with the obstacles.

~ James
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[PA] TLS#009d {0.0.9d} Empty
PostSubject: Re: [PA] TLS#009d {0.0.9d}   [PA] TLS#009d {0.0.9d} EmptyFri Feb 27, 2015 1:35 am

I'll upload the file tomorrow... I'm really tired. I can't get the main island to work. Any of us could.
So we'll release the [PA] 0.1.0 with the character already configured in the M.I.
I hope you like the new "Parkour Map" - Test Room. It was only for Game-Masters, but now we're making it public.

~ James
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PostSubject: Re: [PA] TLS#009d {0.0.9d}   [PA] TLS#009d {0.0.9d} Empty

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