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 TLS#0011 {0.0.11}

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PostSubject: TLS#0011 {0.0.11}   TLS#0011 {0.0.11} EmptyMon Aug 04, 2014 7:33 pm

(This update includes from TLS#009A {0.0.9A} to TLS#0.0.11{0.0.11})

Welcome to this second update!
This one is very special, because it fixes a lot of bugs from the game, although it stills buggy  Laughing 

0.0.11 - Changelog
- Added Water
- Added Food
- Added a small camp up the mountain
- Terrain smoothed
- Enemy AI will improved
- Thirst and Hunger will decrease slower
- Enemy causes less damage to the player (around 7-18)
- Added 3 types of enemies (with more or less health // damage)
- Added another mountain (not accessible)
- """""Torch""""" was added.
- The none-sense wall deleted.
- There is a cube at the spawn-point that falls, this is for testing the gravity (nothing important)
- Memory management was slightly optimized!

Important bugs fixed:
- FPS don't decrease when you collide with a wall.
- Door will execute the "Open" animation correctly.

Bugs Fixed:
- TLS#0001 - "Running animation" is not played when the player sprints.
- TLS#0002 - Door get stuck.
- TLS#0003 - Water appears in the middle of the map.
- TLS#0004 - You can't climb the mountain.
- TLS#0005 - If two enemies attack you, you get stuck.

Bug To Fix:

And those are the "reported" bugs!

Report bugs here!

Some images!
Sorry for the bad quality!
I'll fix it next time!

TLS#0011 {0.0.11} 34F

TLS#0011 {0.0.11} 166

TLS#0011 {0.0.11} 8DF

TLS#0011 {0.0.11} A25

TLS#0011 {0.0.11} D0D

TLS#0011 {0.0.11} F33

~ James
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