Welcome!
So, I thought that I could split these updates in two: 0.0.9 and 0.1.3; Alpha Phase.
But when I tried to make Main Island compatible, I ended up copying the entire Test Island. All script and system.
- 0.1.3:
- Crafting System added to Crafting Tables.
- Furnace added.
- Wood & Stone Gathering was tweaked.
- Metal and Plastic Gathering is now available.
- Cloth Gathering is now possible.
- Added Hammer.
- Added Mace.
- Added Music.
- Added 'Pick Up' Sound.
- Fixed "Empty Adds" to the Inventory 2 and 3.
- Fixed Bugs of Inventory 2.
- Added a Furnace System.
- Added a Food Inventory in the Inventory 3.
- Added a New Type of Log: Logs can be found.
- Added some new items.
- Cleared Memory.
- Terrain Regenerated.
- New Physics.
- Added 'Hit' and 'Cut' sound.
- Removed some useless items.
- Lights are a bit different.
- The Moon is quite a little bit bigger.
- Fixed old holders.
- Added more cooldown to the spawners.
- Nerfed some weapons.
- Expanded max items of the Inventory 3.
- [TI] Getting Zombie's Animation.
- [TI] Showcase added (new items).
- [MI] Added New Spawners.
- [MI] Fixed some useless spawners.
- Survival Mode is completed!
So, yeah... the survival mode is available now. But what is the problem? We have to add new things, and we can't make them compatible with your game. So we won't add the "Saving System" until Pre-Released.
We remind you that in the Released Phase the Story Mode will be available.
So I hope you enjoy this new changelog!
~ James